Dragon Age: Origins came out when I was fresh out of college and living in a shitty
apartment where the heat didn't really work. I'd started a job I didn't
love to pay rent and I was thinking of life as something I was doing
until I did the next big thing. I'd play Origins late at night with a
lap blanket and still end up shivering (this was a winter when it didn't
get above 20 for 2 week on end. In Maryland of all places)
And Origins seemed right for where I was in life. It had a lot of
stories about characters finding their destiny and coming to terms with
their childhood. Of the 'core cast' of Leliana, Morrigan, Alistair and
the Warden (most of the versions thereof), I think their average age
seems well under 25. They haven't done great deeds yet, they either
haven't really started or they are starting over. Their stories seemed
to revolve around being a bastard, or being the traumatized and
sheltered child of a a demon woman, or <insert fucked up Warden
family situation here>. The oldest of the 4, Leliana, adopted an
affected innocence. I mean, there was an option to have the two virgins
in the group (I am assuming this about Morrigan) deflower each other.
Morrigan would freak out at the prospect of falling in love in a way
only a true innocent could. The games title, 'Origins' said it all. This
was a game about beginnings. About starting out and where you came
from.
I'm nearly 30 now. Still have a job I don't love, but I'm thinking
of the life I live as an end and not just a means to what comes next.
I'm married. I play Dragon Age Inquisition in my well-heated and
less-shittily furnished house. I romanced Cassandra, who bears a
passing resemblance (mostly "-disgusted noise-" to my wife). And when I
play I meet characters who are not defined by their childhood.
Characters who have done things. Cassandra is in her late-ish 30's,
she's been right hand of the divine for 18 years. She's grown disillusioned with the chantry and her own order while
retaining her faith; she's loved and lost. That's what defines her, not what happened to her
brother when she was young. Leliana is now 10 years older, and she's not
defined by what happened with Marjorlaine, but by all the ways that
spying for 10 years has twisted her soul. Iron Bull is scarred by a
brutal counterinsurgency and already well on his way to building a new
identity for himself in Thedas. Vivienne was formerly one of the most
powerful mages in Orlais, and Cullen isn't haunted by what happened when
he was a kid, but by all the awful shit he's endured during the past 2
games. If Origins was a game about rather young people making their way
in the world (and saving it), Inquisition is a game about people coming
to terms with what they've done in the world and who they've become.
It is not a story about young people anymore. It's a story about grown
ups. And maybe I've changed. Maybe the games changed. I think we both
have.
And this is not to say that Origins was adolescent in a negative
sense. Or that stories about coming of age are bad. Dostoevsky wrote
almost exclusively about the problems of young men and he is one of the
greatest novelists, well, ever. But for years the games I played were
about adolescents or post adolescents, and those stories are
well-travelled. It's nice to see other stories being given the
spotlight.